main.cc-Dateireferenz
EnthÀlt mit den
main() und
main_ap() Funktionen den Startpunkt fĂŒr das System.
Mehr ...
#include "machine/apicsystem.h"
#include "device/cgastr.h"
#include "object/debug.h"
#include "user/appl.h"
#include "machine/ioapic.h"
#include "machine/cpu.h"
#include "machine/plugbox.h"
#include "syscall/guarded_keyboard.h"
#include "guard/guard.h"
#include "syscall/guarded_organizer.h"
#include "syscall/thread.h"
#include "device/watch.h"
#include "thread/assassin.h"
#include "meeting/bellringer.h"
#include "thread/idlethread.h"
#include "thread/wakeup.h"
#include "syscall/guarded_vesagraphics.h"
#include "user/santas_house.h"
|
Funktionen |
void | setupIdleThread (int cpuid) |
Santas_House | application (appl_stack+APPL_STACK_SIZE) |
int | main () |
| Einsprungpunkt ins System.
|
int | main_ap () |
| Einsprungpunkt fĂŒr Applikationsprozessoren.
|
Variablen |
CGA_Stream | kout (0, 79, 0, 25, true) |
CGA_Stream | dout_CPU0 (0, 39, 16, 20) |
CGA_Stream | dout_CPU1 (40, 79, 16, 20) |
CGA_Stream | dout_CPU2 (0, 39, 21, 25) |
CGA_Stream | dout_CPU3 (40, 79, 21, 25) |
Plugbox | plugbox |
IOAPIC | ioapic |
CPU | cpu |
Guarded_Keyboard | keyboard |
Guard | guard |
Guarded_Organizer | organizer |
Watch | watch (16666) |
Assassin | assassin |
Bellringer | bellringer |
APICSystem | system |
const unsigned long | IDLE_STACK_SIZE = 4096 |
IdleThread | idle_thread [CPU_MAX] |
WakeUp | wakeup |
char | buffer_1 [1280 *1024 *4] |
char | buffer_2 [1280 *1024 *4] |
Guarded_VESAGraphics | vesa (buffer_1, buffer_2) |
AusfĂŒhrliche Beschreibung
EnthÀlt mit den
main() und
main_ap() Funktionen den Startpunkt fĂŒr das System.
Variablen-Dokumentation