
Framebuffer implementing primitive graphic operations More...
Classes | |
class | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > |
Implementation of primitive operations on a memory area used as framebuffer. More... | |
class | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::PixelComponent< OFFSET, SIZE > |
Pixel component. More... | |
union | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel |
Pixel (colored) More... | |
Structs | |
struct | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel.__unnamed__ |
Bits per pixel. More... | |
Framebuffer implementing primitive graphic operations