Vollständige Aufstellung aller Elemente für PC einschließlich aller geerbten Elemente.
| action() | PC | virtual |
| boot() | PC | |
| dying() | Thread | inline |
| frame(bool drawn) | PC | |
| go() | Thread | |
| PC(const char *image="pc.png") (Definiert in PC) | PC | explicit |
| queue_link | Thread | |
| reset_kill_flag() | Thread | inline |
| resume(Thread *next) | Thread | |
| set_kill_flag() | Thread | inline |
| Thread(void *tos) | Thread | explicit |
| waiting_in() | Thread | |
| waiting_in(Waitingroom *w) | Thread | |
| waitingroom (Definiert in Thread) | Thread |